Eager PC fans are literally a week away from getting their hands on one of the most anticipated games around, StarCraft 2. But let’s not hide the fact that this futuristic RTS has had it’s fair share of delays and speedbumps on its way to store shelves. So in celebration of this over-halted gaming phenomenon, we take a look at some games that got delayed and went through development hell… again and again and again…
Diablo 3
The infamous third instalment of Blizzard’s dungeon RPG has been a long time coming. Since Diablo 2’s release in 2000, fans have been sharpening their weapons in anticipation, waiting for the fateful day that they get to continue looting chests and hacking skeletons in dark corners. Well, since being announced in 2008, Diablo 3 has been through a bunch of delays, design choices and changes, giving this threequel an unconfirmed 2011 release date. Will it ever happen?
Splinter Cell Conviction
Earlier this year, Splinter Cell: Conviction hit our shelves and although it wasn’t the SC experience fans were expecting, it was one of the most action-packed and innovative third-person stealth shooters to come out for ages. But what many don’t know is how drastically the concept and release dates changed for Ubisoft’s title. The original Conviction design saw Sam Fisher as a washed-out hobo-like street brawler. The game was announced in 2007, but after a lot of delays and overhauls with the look and feel of the game, April 2010 saw the new and improved Splinter Cell: Conviction hit the street, and with its streamlined action sequences and interesting mechanics, it was worth the wait.
Max Payne 3
Everyone cries and whines when Mario or Sonic are absent for a year or two. Sure they’re iconic characters in the industry, but what about Max Payne!? The guy brought bullet-time into mainstream gaming and has changed the way developers look at third-person shooters for crying out loud. We’ve been missing Mr. Payne for a while now and Max Payne 3 (originally scheduled for a late 2009 release) is taking way too long. The game should be in slow-motion, not the development – just a thought.
Duke Nukem Forever
And now onto the bad boy of the video game world, who’s latest ironically titled game will probably never be seen or heard of ever again. Duke Nukem: Forever was announced in 1997 and thanks to multiple re-writes and developmental changes, Duke’s first outing in over 10 years still didn’t make it into our PC’s and consoles. After the whole project was recently shutdown, all we have is a few screenshots 3D Realms left behind – enjoy.
Too Human
Too Human was originally announced in 1999 for the original Playstation. Then it was rumoured to release on the GameCube after Nintendo and Silicon Knights partnered up. Then… it kinda disappeared. Too Human was then revealed to be released exclusively to Xbox 360 and in August 2008, over 9 years of development hell finally ended. Unfortunately the game was met with sub-mediocre reviews and faded away faster than vacant memory.







